Reclaiming Americas Soul: Our Social/Industrial rEvolution

I was listening to a TEDx talk by a trend consultant friend recently and she mentioned how she thought that our consumption model is broken and that America is missing its soul. I think she’s right. But, how did that happen? Where are we headed now and what does it mean for the brand landscape?

America came into its own during the Industrial Revolution. Our factories, workers, products and standard of living was the envy of much of the world. Other countries wanted to be us once. Whether they really want to admit that now or not.

We lived the Industrial Model. 

But, over time our desire to own more and more things in order to attain our ever-inflating image of prosperity, drove us to need products to be less expensive. Less expensive because Americans middle-class wages have stagnated for the last 30 years, as former Labor Secretary Robert Reich pointed out in his eye-opening video “The Truth About the Economy”. Sadly, our wages have not kept pace with our appetite to own more things.

So, we out-sourced our production overseas. But the price we paid was dear. Entire industries in the US crumbled. Furniture making, textiles, steel production, automobiles, electronics, the list goes on and on. Physically and culturally it decimated our heartland. Look no farther than Detroit, but we all know the list is much longer.

We began to discover that not making things hollows out your soul. 

We’ve become a nation of middle-men and service providers. In fact, 86% of jobs in America are in services and 14% are in goods production and manufacturing. But there are huge numbers of our population who don’t have the skill sets or the desire to become white-collar workers. So the collective pride of the worker begins to die along with their cities.

The white collar workers find their work rooted in technology. Entire industries are living in the digital domain. Employees, initially enthralled by the computer and its magic have become surrounded, ruled and overwhelmed by the technology they once coveted. 

At the same time, big box stores became the norm and Mom & Pop businesses disappeared from Main Street. Every town in America looking like every other town - the same collection of retailers, only with different weather.

But there is a renaissance happening. 

People have begun to want to create something they can touch. Something you can’t send in an email. There is a new makers movement, a movement of people wanting to get back in touch with making actual things. Reviving dying trades, artisan skills, mills and factories. There are printers, wood workers, bicycle makers, textile designers and manufacturers, blacksmiths, craft brewers and jewelers.

People driven by a need to create. Their souls are fed by it. To produce and distribute goods bound by an ethos of sustainability, craftsmanship and local trade. Market places, pop-up stores and curated websites (digital, I know) are springing up with a decidedly anti-chain, pro-Mom & Pop, pro-local personality bent. Consumers want a human face and a name to go along with a product. For it to come from a place that they know how to find on a map. And most importantly, todays consumer wants these products. They value a true story.

Witness the Social/Industrial rEvolution being born. 

Big brands are desperately trying to find a voice for themselves that is credible in this new model. Trying to use social media and acquisitions to make themselves appear much smaller, with a human face and a genuine narrative. Take Clorox’s purchase of Burt’s Bees for example. But for the most part the consumer public is seeing through the facade. The only way to sound local is to be local. The way to appear small is to be small. The way to be hand-crafted is to get your hands dirty. 

This new model is built on quality over quantity, knowing where its materials came from, knowing where it was made, knowing a little about the person who made it. With all the digital connectivity we have at our disposal, what we have come to miss most of all, and want to get back is connection

Physical and emotional connection is the heart of the Social/Industrial rEvolution.

This rEvolution is about being true. Brands that embrace this evolution and live by its ethos will win a place of honor in consumers lives. Because we want to feel we are once again makers, doers and creators. We want to truly own our success. We want to play a part in reclaiming Americas soul.

-----------

ADDENDUM: On the flip side of this coin we have the "4th Industrial Revolution" which is the digital evolution of our society and economy. Thanks to John Hawthorne, for sharing this article that comes at our societal evolution from a different perspective.

 

Image Credit:  Anna Zoromski/Miles @ flickr.com

Read More

Measuring Up: Quantifying Designers Performance

One question that’s plagued many a creative director is this: How you measure a creatives performance? You can measure an account person by how much business and revenue they generate. How about designers?

Designers in the commercial design industry are tasked with creating work that works. Work that pleases the client, delights the consumer and drives sales of goods or services. Sometime that includes the work pleasing the creative director, sometimes not. It’s commercial work, not fine art. Fine art has the luxury of being subjective and can be purely conceptual. Commercial work has to sell stuff.

The clearest metric to evaluate design work and by extension, the worker, is "adoption rate". Did the client choose the work? Did it make it to shelf, or on-air? Could the client quantify a sales bump? Or were all your designs left in the "outs" bin.

A slightly more subjective metric is whether the design delivered on the strategy of the project. Does the designer consistently hit the target - doing work that actually makes it to a client presentation (that is, past the CD and the account director whether the client chooses it or not).

The final criteria is the WOW factor. Is it gorgeous? Did it make the CD's eyes tear up just a little bit? Pure aesthetics are important, too, and a seasoned creative leader knows beautiful work when they see it. We were trained to recognize it and we have years of experience judging it. It also has a tendency to win awards if you’re lucky on top of being good.

I generally take notes as the year passes and capture who did what work in my designers goals folders, so at annual review time there are clear examples to reference in your conversations. 

Other factors also influence a designers success in the studio. Do they show up to work on time? Is the work ready at critique time? Is it visually presented well? How well do they speak strategically to the work? What do they bring to the table in brainstorming sessions? What do they contribute when it comes to studio-wide inspiration? What creative energy two they bring to the workplace? How are their client relationships? All important factors.

But the crucial metric of a designers success is certainly “adoption”. Do they do strategic design work that makes it through the gauntlet? Is that work of high aesthetic quality? If the answers there are yes, you’ve got a winner on your hands and many other sins can be forgiven.

 

Credits: Image Source: Flickr.com: University of Salford Press, Techhub Manchester Murals Project

Read More

In Praise of the Cube: Creatives Need Privacy

I'm a bit of an introvert. Maybe more than a bit. I find group activities somewhat draining. I find solitude rejuvenating and I do my best creative work when I'm alone. 

Given that, it's kind of funny that I've spent my career leading large groups of designers and artists in creative settings, Fortune 500 companies, global brand consultancies and learning institutions

I began weaving the web of my career as a painter, a fine artist. A solitary pursuit for the most part. When I needed to find a path to make a better living I got my MFA so I could teach. I loved teaching because I love learning. I love sharing how to travel a path of learning with others. 

Later, I found that being a creative director was a lot like teaching except you made more money. Also, your work and the work of your teams are enjoyed by people all over the world. No artist wants to work in a total vacuum.

But with this transition came a need to be more outgoing. To be more often involved in group pursuits than individual ones. I built up that muscle. And it took a lot of trips to the gym.

Susan Cain, in her book "Quiet: The Power of Introverts in a World That Can't Stop Talking" writes about how in the 20th century as our society moved from agrarian communities in the country to the cities, we changed. We went from working with a small group of people who we knew well to living and working in large groups of people we didn't know. Being "outgoing" became the goal. Our hero's became the great salesman of the world. Our bible, Dale Carnegie's "How to win friends and influence people". 

This evolution brought with it physical changes to where and how we are working. In the corporate world and particularly design studios, the move to create open floor plan work spaces has reached a critical mass. In a knee-jerk reaction to breaking down the walls of de-personalization that the Dilbert-esque office cubicle seas wrought, we have lost something that was worth protecting. Solitude. Designers need solitude. They need quiet and privacy to ruminate and ideate and play with ideas. Without distraction.

The casualties of this evolution are everywhere. You can see them in any design studio in the world hiding under their noise-cancelling headphones. They aren't just getting into their own jams. They are trying to escape the constant noise and distraction the crumbling of the cubicle walls has brought down on them. 

One designer on Whirlpool articulates what I have heard over and over in my years as a creative leader: 

"I work in an open-plan office, and hate talking to the people near me. I just don't want to annoy everyone else. So instead, I hole up at my desk, earphones on all day. I email people who sit five feet from me. Whoever designed my office has absolutely failed: Instead of making people more collaborative, it separated them. This trend needs to stop."

The results of this trend are also quantifiable it turns out. Finland's Institute of Occupational Health reports a decline of 5-10% of the performance of cognitive tasks like reading, writing and other creative work when in an open office setting. Management might be too drunk on the work-pod Kool-Aide and the cost savings in office furniture. Or the shoulder-surfing tabs-keeping on "what the hell are these people doing?". 

Or that open office plans just look cool. And I have to say they do look cool. Because if we look cool and modern, we are cool and modern, right? I mean, can you imagine a design firm with cubes? I didn't think so. This, it turns out, is a big part of the problem.

The facts increasingly point to this: Companies see open, collaborative spaces as an extension of their brand image. They are more interested in how it looks, than how well it actually works. Solitude is just out of fashion. Simple as that. And for creatives and designers that's a problem. 

It should be a problem for their companies, too.

All this is outweighing optimal creative productivity. And since when has business turned it's back on improved productivity? Especially when in today's business world, creativity and innovation are what separates the winners from the also-rans.

The fact is people whose work is distracted make 50% more mistakes and take twice as long to finish. Maybe that has something to do with the complaint that we are working longer hours than ever.

Plus, most designers don't like it. You've heard "A happy wife is a happy life"? Well it goes triple for designers.

The real question is: What does work? The answer is choice. Balance. Companies and agencies need to give designers access to both kinds of work spaces. If I were to place a bet, I would bet that the spaces that afford designers quiet, uninterrupted concentration and a reasonable amount of visual privacy will be the ones being fought over. Tooth and nail, if I know my designers. 

The pendulum of open floor plan offices needs to swing back to center.

In re-watching Susan Cain's amazing TED talk about the power of introversion, one statement jumped out at me. "There are no revelations without solitude."  

What design revelations and innovations have we already missed by removing our creatives space to think?

photo credit: Ben Mautner, @flickr

Read More

A Great Career Looks More Like A Web Than A Ladder

In my professional life, I'd like to say I'm mostly self-taught. But to be truthful, I didn't teach myself. Hardly anyone does, unless they are a contractor or self-employed. It was on-the-job training; that is, experiencing new challenges and learning on the fly and with the help and guidance of some incredible managers. 

I was schooled in the fine arts and got my MFA in Painting. But then, after years of struggling to find teaching work at the college level and working day jobs, I started my own apparel company. I eventually closed my business and went to work for one of my competitors as a T-Shirt designer. This was at the dawn of the computer era, so I taught myself everything I could on my own time at home, and then put it to work at the office, doing apparel, catalogs, marketing collateral, etc. 

Eventually I moved up and started managing people and quickly discovered that managing designers was a lot like teaching, except you made a lot more money and weren't out of work every 9 months. And I was good at it. I loved inspiring, developing and leading creative people. And I found I loved business.

I eventually landed at a Fortune 100 apparel company and after 11 years worked my way up from director to VP overseeing 4 departments and 65 people. I had an incredible mentor there who gave me a new challenge or a new department or a promotion just when I needed it. I learned the "business" of business: financial reporting, budgets, HR goal setting, assortment planning, building presentation decks, doing cost/benefit analysis. All the things that they don't tell you you'll have to do when you think you want to be a CD. I am good at it and unlike many creative types, I also like it.

After I left the apparel/retail industry I moved over to the agency-side as an Executive Creative Director, doing strategic design, branding and consumer packaged goods. I had an incredible mentor there as well. I was learning on the job. I could lead designers, but knew little about strategic design or design thinking when I started. I learned to pitch and win new business, manage client relationships, build processes. All on the job.

My career isn't typical. As Paul Pressler used to say at the Gap, "A great career looks more like a web than a ladder." You have to teach yourself whatever you can, when you can. Be open to learning from managers, mentors, co-workers and even vendors. Take new challenges on. Embark on a new career trajectory even though you may only have a vague idea of where it's going or what you're doing. You'll learn more. Learning is one of the great joys in life. It should never end.

Read More