The Un-Sexy Solution

Sometimes the best solution isn't the sexiest. Sometimes sexy can distract you from actually getting the job done. 

If you ever want evidence why our species has survived so long, Google Images for the phrase "There, I fixed it." You'll find thousands of pictures of hilarious solutions to some of life's challenges. And a lot of duct tape.

Those pictures always reminds me of my days at Gap. I was amazed when I realized that the $16B goliath ran entirely on Excel spreadsheets being emailed around the globe. Unsexy, but it got the job done.

The tech explosion has introduced myriad apps, sites and hardware that are really sexy - with more features than you could explore in a lifetime. You can get lost in the sea of functionality, interfaces and connectedness. Last week I saw a cutting board that has wifi. Really.

But, sometimes the best solution isn't the sexiest. Sometimes sexy can distract you from actually getting the job done. Sometimes a scuffed shoe doesn't need a rechargeable handheld oscillating brush with a touchscreen. Sometimes it just needs some spit and a rub on the back of your pant leg.

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Curiosity Not Passion

Curiosity invites exploration and experimentation. Following fascinations can lead you into new worlds.

I was sitting in a lime green room with a drop ceiling. My guidance counselor said, “You should follow your passion”. I thought, OK, great! The only problem was I didn’t have one. 

Passion is a word that carries the weight of certainty. Passion burns with a lot of heat. But passion can also run out of fuel before the destination is reached. 

If she had asked me instead, “What are you curious about”? That was a question I knew the answer to. I had a bunch of answers to that one. 

Curiosity is evergreen and self-perpetuating. Curiosity invites exploration and experimentation. Following fascinations can lead you into new worlds. One interest fuels another and they expand into the realm of possibility.

Even now, we are prodded from every angle to follow our passion. The media says it. The business book authors say it. They say it on Shark Tank. I am certain that there are thousands of brilliant businesses, products and careers that were never launched because someone hit the “passion” wall. 

I'll bet curiosity has launched thousands more.

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Innovation, Creativity, Creative Leadership, Design Philip VanDusen Innovation, Creativity, Creative Leadership, Design Philip VanDusen

Idea Muscles

Get that idea muscle to the gym. Lift some. Inspiration isn’t magic, you have to put in the work.

It’s been a while since I worked out. Things are starting to get a little soft. I know when it's time to get back at it because it gets progressively harder to entertain the thought of actually doing anything physical. A body in motion…

I found that coming up with creative ideas works the same way. The more I don’t do it, the harder it becomes. Creative thinking is like a muscle. Just like lifting weights, there are exercises I do that make it stronger. When I don’t do them, my creativity sits on the couch and orders in pizza.

Inspiration doesn’t pop in your head like a lightbulb. You have to go out and hunt it down. I feed myself with graphic design on Pinterest, branding trend on Medium, hit my retail go-tos in Manhattan. Whenever I get a thought, any thought, I click to my Google Sheets tab and write that sucker down. I brain dump. I have to get 5 ideas down before I can take a breather. 

If you’re stuck, if you are feeling a little vacant, get that idea muscle to the gym. Lift some. Inspiration isn’t magic, you have to put in the work.

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"Brand" is Tired

The word “brand” is tired. It is no longer inspiring to the savvy client. It used to be you could get clients jazzed and hungry for change by merely uttering the word in association with their products. They desperately desired to be a real “brand”. 

But “brand” has become a hackneyed term, part of pop culture where every teen on Facebook is nurturing their own personal brand. But I would argue that because of this, having a clearly communicated brand is even more important. The expectations of the consumer have been raised. But “brand” is too small a word to describe what the world expects from a product or service company anymore.

What I see time again, even with Fortune 100 clients, is a brand ecosystem or brand experience that is fractured. Considering the totality of a brands equities and representing them consistently at every consumer touchpoint has gotten harder to achieve as the range of touchpoints has grown exponentially over the last couple decades. Even the biggest brands are often confusing their customers. 

What we are really being tasked to do for our clients is “experience design”. This encompasses the whole of a brand, all equities and all consumer interactions. It is our job to come in with fresh eyes and tell them what is broken and what we need to do to fix it. To perform beyond the brief. Show them what could be.

In the world of consumer goods, packaging is the big gun. Experience with a capital “E”. Packaging is a touchpoint that triggers all of the senses. Sight, touch, smell, sound and (in some cases) taste. More than any other, packaging is the equity that keeps on giving. It lives on the consumers home, in their cupboard, on their desk, visible on their shelf long after the purchase decision was made. It is the one equity that can, if well executed, drive trial when a consumer encounters the brand for the first time at a store. We must remember that up to 65% of purchase decisions are made when the consumer is standing in front of the shelf, in that final 3 seconds. 

If consumers are overwhelmed and are not choosing our clients offering that is our fault. It is because of an inconsistent brand strategy and an articulation that is not differentiated from its competition. You have to throw a big rock to make a splash these days. 

When brands develop, execute and guard focused equities and a clear strategy is when they win. It is our job in design to be bold, be different and create a remarkable “experience”.  

Because creating a “brand” is no longer enough.

 

Credits: Image Source: Flickr.com: Adam Goode

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Measuring Up: Quantifying Designers Performance

One question that’s plagued many a creative director is this: How you measure a creatives performance? You can measure an account person by how much business and revenue they generate. How about designers?

Designers in the commercial design industry are tasked with creating work that works. Work that pleases the client, delights the consumer and drives sales of goods or services. Sometime that includes the work pleasing the creative director, sometimes not. It’s commercial work, not fine art. Fine art has the luxury of being subjective and can be purely conceptual. Commercial work has to sell stuff.

The clearest metric to evaluate design work and by extension, the worker, is "adoption rate". Did the client choose the work? Did it make it to shelf, or on-air? Could the client quantify a sales bump? Or were all your designs left in the "outs" bin.

A slightly more subjective metric is whether the design delivered on the strategy of the project. Does the designer consistently hit the target - doing work that actually makes it to a client presentation (that is, past the CD and the account director whether the client chooses it or not).

The final criteria is the WOW factor. Is it gorgeous? Did it make the CD's eyes tear up just a little bit? Pure aesthetics are important, too, and a seasoned creative leader knows beautiful work when they see it. We were trained to recognize it and we have years of experience judging it. It also has a tendency to win awards if you’re lucky on top of being good.

I generally take notes as the year passes and capture who did what work in my designers goals folders, so at annual review time there are clear examples to reference in your conversations. 

Other factors also influence a designers success in the studio. Do they show up to work on time? Is the work ready at critique time? Is it visually presented well? How well do they speak strategically to the work? What do they bring to the table in brainstorming sessions? What do they contribute when it comes to studio-wide inspiration? What creative energy two they bring to the workplace? How are their client relationships? All important factors.

But the crucial metric of a designers success is certainly “adoption”. Do they do strategic design work that makes it through the gauntlet? Is that work of high aesthetic quality? If the answers there are yes, you’ve got a winner on your hands and many other sins can be forgiven.

 

Credits: Image Source: Flickr.com: University of Salford Press, Techhub Manchester Murals Project

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In Praise of the Cube: Creatives Need Privacy

I'm a bit of an introvert. Maybe more than a bit. I find group activities somewhat draining. I find solitude rejuvenating and I do my best creative work when I'm alone. 

Given that, it's kind of funny that I've spent my career leading large groups of designers and artists in creative settings, Fortune 500 companies, global brand consultancies and learning institutions

I began weaving the web of my career as a painter, a fine artist. A solitary pursuit for the most part. When I needed to find a path to make a better living I got my MFA so I could teach. I loved teaching because I love learning. I love sharing how to travel a path of learning with others. 

Later, I found that being a creative director was a lot like teaching except you made more money. Also, your work and the work of your teams are enjoyed by people all over the world. No artist wants to work in a total vacuum.

But with this transition came a need to be more outgoing. To be more often involved in group pursuits than individual ones. I built up that muscle. And it took a lot of trips to the gym.

Susan Cain, in her book "Quiet: The Power of Introverts in a World That Can't Stop Talking" writes about how in the 20th century as our society moved from agrarian communities in the country to the cities, we changed. We went from working with a small group of people who we knew well to living and working in large groups of people we didn't know. Being "outgoing" became the goal. Our hero's became the great salesman of the world. Our bible, Dale Carnegie's "How to win friends and influence people". 

This evolution brought with it physical changes to where and how we are working. In the corporate world and particularly design studios, the move to create open floor plan work spaces has reached a critical mass. In a knee-jerk reaction to breaking down the walls of de-personalization that the Dilbert-esque office cubicle seas wrought, we have lost something that was worth protecting. Solitude. Designers need solitude. They need quiet and privacy to ruminate and ideate and play with ideas. Without distraction.

The casualties of this evolution are everywhere. You can see them in any design studio in the world hiding under their noise-cancelling headphones. They aren't just getting into their own jams. They are trying to escape the constant noise and distraction the crumbling of the cubicle walls has brought down on them. 

One designer on Whirlpool articulates what I have heard over and over in my years as a creative leader: 

"I work in an open-plan office, and hate talking to the people near me. I just don't want to annoy everyone else. So instead, I hole up at my desk, earphones on all day. I email people who sit five feet from me. Whoever designed my office has absolutely failed: Instead of making people more collaborative, it separated them. This trend needs to stop."

The results of this trend are also quantifiable it turns out. Finland's Institute of Occupational Health reports a decline of 5-10% of the performance of cognitive tasks like reading, writing and other creative work when in an open office setting. Management might be too drunk on the work-pod Kool-Aide and the cost savings in office furniture. Or the shoulder-surfing tabs-keeping on "what the hell are these people doing?". 

Or that open office plans just look cool. And I have to say they do look cool. Because if we look cool and modern, we are cool and modern, right? I mean, can you imagine a design firm with cubes? I didn't think so. This, it turns out, is a big part of the problem.

The facts increasingly point to this: Companies see open, collaborative spaces as an extension of their brand image. They are more interested in how it looks, than how well it actually works. Solitude is just out of fashion. Simple as that. And for creatives and designers that's a problem. 

It should be a problem for their companies, too.

All this is outweighing optimal creative productivity. And since when has business turned it's back on improved productivity? Especially when in today's business world, creativity and innovation are what separates the winners from the also-rans.

The fact is people whose work is distracted make 50% more mistakes and take twice as long to finish. Maybe that has something to do with the complaint that we are working longer hours than ever.

Plus, most designers don't like it. You've heard "A happy wife is a happy life"? Well it goes triple for designers.

The real question is: What does work? The answer is choice. Balance. Companies and agencies need to give designers access to both kinds of work spaces. If I were to place a bet, I would bet that the spaces that afford designers quiet, uninterrupted concentration and a reasonable amount of visual privacy will be the ones being fought over. Tooth and nail, if I know my designers. 

The pendulum of open floor plan offices needs to swing back to center.

In re-watching Susan Cain's amazing TED talk about the power of introversion, one statement jumped out at me. "There are no revelations without solitude."  

What design revelations and innovations have we already missed by removing our creatives space to think?

photo credit: Ben Mautner, @flickr

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